In this session from Agile On The Beach 2017 Christopher Hunt presents ‘Loving Grace Part One: An Agile Retrospective’.where he looks at agile processes and methodologies that were used to create the Loving Grace Part One interactive art installation. He discusses interdisciplinary influences on tech, art and design, going into detail on each of the project’s tech elements and human stories, giving insight into delivering complex data driven artwork.
Loving Grace Part One is an interactive art installation initially developed for FutureSync in June 2017. It explores how artificial intelligences interpret, understand and interact with human behaviour by creating a simulacra of the audience as they arrive. The simulacra then go on to invade the rest of the event by infecting other exhibits, taking over social media feeds and reacting to the mood of the day.
Christopher Hunt United Kingdom Creative Technologist Controlled Frenzy
Chris Hunt is a creative technologist and builder of rather cool things, including apps, analytics, connected devices and digital artworks. He is Managing Director of Controlled Frenzy – a creative prototyping, software development and research consultancy. Controlled Frenzy works with clients to develop engaging audience-focussed technology prototypes, products and installations to explore their data and ideas so they can grow and adapt to new ways of working, communicating and doing business.
Agile on the Beach is a leading annual conference in Falmouth, Cornwall UK. Since 2011 Agile on the Beach has been a two day agile conference, set on the Cornish coast with a beach party in between. The conference explores agile software, products, teams, business and practices. With 400 attending, the conference hosts 50 seminars and workshops to provide the ultimate agile learning experience, along with ample opportunities for networking at its 3 evening events.